Built because: "Whenever a user interacts with Fin, our system needs to make a real-time, three-way decision:"

The idea, in three working flows

Three tap-through flows, one per seat: the customer who asks, the colleague who inherits, the supervisor who corrects. Four screens each.

Designed prototypes. The conversations are fictional and nothing on this page calls a model.

Priya’s contract question escalates. The handover either carries what Fin knew or drops it.

Four screens, from the settled fix to a handover that repeats nothing.

The same escalation from Marta’s side: five fields arrive, and she replies without scrolling back.

Four screens, from queue to sent reply.

Fin misreads Nadia’s rate card and nothing flags it. The catch becomes a guidance entry, cost stated.

Four screens, from wrong answer to written rule.

d-049 · A seventh page shows the idea as three tap-through flows

Decision
Three tap-through flows on a seventh page, notes beside the glass.
Because
The replay pages argue at depth; the panel needs tap speed.
Rejected
Autoplaying walkthrough videos or GIF captures
Would measure
Whether a reviewer taps a full flow before a replay.